MotoGP3
The ride of your life? Climax goes for accessibility and speed, speed, speed. New images, impressions, and direct-feed movies.
Really great motorcycle racing games are far and few between. The amount of balance and skill required in real life perhaps translates too directly in the arcade or home experience, and few developers have truly nailed the perfect balance of speed, skill, and forgiveness required to make them must-have titles. In its third effort on Xbox (and second on PC), Climax and THQ have approached their blazingly fast racing series with the idea of infusing it with more accessibility, higher technology and a better sense of balance in mind, with the goal of making MotoGP 3 the ultimate motorcycle racer.For those who've never played the MotoGP series on Xbox, this racing sim is the exact opposite of Namco's arcade-grown Moto GP series. Both use the official MotoGP license, each is based on fast-moving motorcycle races, and both are very pretty indeed, but that's where the similarities end. Climax's game, due in early June on Xbox and PC, is about insanely high speeds, mastering the transfer of weight in snaking, undulating road conditions, and the balance of acceleration and brakes in a realistic manner. And following 2002's endeavor, this one will once again bring two-wheeled driving to online Xbox and PC players, with new enhancements and technology for Xbox Live gameheads.
Climax's team listened to its fans and critics alike, and the most impacting feedback it retained centered on the game's high level of difficulty. For a niche title to grow and become more accessible to more gamers, Climax figured out several things. First, braking needed to be more effective, yet simultaneously more skill-based. Mixing front and rear brakes going into turns has been better finessed in this version, while balancing the bike -- shifting weight from side to side -- isn't as drastic as before, giving riders a better overall sense of balance and control. But don't worry; the sense of speed has not been compromised in the process. In fact, the game's intensely addictive speed qualities, if anything, have increased.
This is one fast mofo, and our recent hands-on time with the game proves it. If you don't believe us -- and think we're simply being paid by the evil corporate publisher team at THQ -- then check out the six-plus cuts of direct feed movies we captured in the media section. See it for yourself. Then you'll know we ain't lying.
Link Indowebster : MotoGP 3 URT
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